Genre: Action
Publisher: Capcom Co., Ltd.
Year: 25 Mai 2001
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Sunday, February 17, 2008
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Final Fight One (U) |
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Final Fight One (J) |
Genre: Action
Publisher: Capcom Co., Ltd.
Year: 25 Mai 2001
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Final Fight One (E) |
Genre: Action
Publisher: Capcom Co., Ltd.
Year: 25 Mai 2001
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Final Fantasy V Advance (J) |
Publisher: Square Co., Ltd.
Year: 06 Nov 2006
The Elemental Crystals...the life source of the planet. With them, gentle winds blow, the seas are active, fire burns bright, and the earth is full of life. All seems well in the world, until the wind suddenly stops, the sea begin to grow stagnant, the heat of fire becomes scarce, and the earth begins to wither. King Tycoon, sensing a premonition of evil, hurries off to check on the Wind Crystal, only to witness it destroy itself. Meanwhile, a young traveler named Butz is camping in a field when a giant meteor strikes the planet. When he heads out to examine the meteor, he is shocked to find a young girl named Lenna, who is the princess of Tycoon, and a old man named Galuf, who is on a critical mission. Later, joined by Faris, a pirate captain, the foursome must travel the land in search of the destructor of the Crystals, and save the planet at any cost! Final Fantasy V featured many new gameplay options and tactics, including an improved Job/Ability system (like in Final Fantasy Tactics), the return of the ATB (Active Time Battle) turn system, and all of the classic FF gameplay you've come to know and love! Final Fantasy V was released as a stand-alone game in Japan, and again in Final Fantasy Collection. Its U.S. debut was as part of Final Fantasy Anthology. It was also later ported to the Gameboy Advance, adding 4 new Jobs, a new 30-floor dungeon, a bestiary, a music player, the ability to quick save anywhere, a few extra pieces of equipment, and a newly update translation.
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Final Fantasy Tactics Advance (UA) |
Genre: Action , Role-Playing (RPG) , Strategy
Publisher: Nintendo of America Inc.
Year: 08 Sep 2003
Marche and a few friends are out on a usual venture through their local town, St. Ivalice, only to discover a book filled with fantasy and magic. Setting their mind to the thoughts of a magical land, they get transported to the world of Ivalice, which happens to be based on one of the friends' favourite games, Final Fantasy. Finding himself alone, Marche must join a clan of warriors and travel through this new land of mystery to find his lost friends, and return to the real world, while learning all about this new place and the magic it holds. Not a direct sequel to Final Fantasy Tactics, FFTA combines the many elements of the tactical original with a slightly modern feel, and an original storyline for the GBA. As a clan leader, you must manage your team (from their combat skills and inventory to each and every battle you face). Both your basic handheld weapons and magic are available to you, with the ability to summon monsters for support. Two players can link GBA's for battles, trading items and clan members as well.
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Final Fantasy Tactics Advance (J) |
Publisher: Nintendo of America Inc.
Year: 08 Sep 2003
Marche and a few friends are out on a usual venture through their local town, St. Ivalice, only to discover a book filled with fantasy and magic. Setting their mind to the thoughts of a magical land, they get transported to the world of Ivalice, which happens to be based on one of the friends' favourite games, Final Fantasy. Finding himself alone, Marche must join a clan of warriors and travel through this new land of mystery to find his lost friends, and return to the real world, while learning all about this new place and the magic it holds. Not a direct sequel to Final Fantasy Tactics, FFTA combines the many elements of the tactical original with a slightly modern feel, and an original storyline for the GBA. As a clan leader, you must manage your team (from their combat skills and inventory to each and every battle you face). Both your basic handheld weapons and magic are available to you, with the ability to summon monsters for support. Two players can link GBA's for battles, trading items and clan members as well.
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Final Fantasy Tactics Advance (E) (M5) |
Genre: Action , Role-Playing (RPG) , Strategy
Publisher: Nintendo of America Inc.
Year: 08 Sep 2003
Marche and a few friends are out on a usual venture through their local town, St. Ivalice, only to discover a book filled with fantasy and magic. Setting their mind to the thoughts of a magical land, they get transported to the world of Ivalice, which happens to be based on one of the friends' favourite games, Final Fantasy. Finding himself alone, Marche must join a clan of warriors and travel through this new land of mystery to find his lost friends, and return to the real world, while learning all about this new place and the magic it holds. Not a direct sequel to Final Fantasy Tactics, FFTA combines the many elements of the tactical original with a slightly modern feel, and an original storyline for the GBA. As a clan leader, you must manage your team (from their combat skills and inventory to each and every battle you face). Both your basic handheld weapons and magic are available to you, with the ability to summon monsters for support. Two players can link GBA's for battles, trading items and clan members as well.
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Final Fantasy IV Advance (UA) |
Genre: Role-Playing (RPG)
Publisher: Nintendo of America Inc.
Year: 12 Dez 2005
This is the fourth entry in the Final Fantasy series. It was known as Final Fantasy II internationally, because the second and third games were never released outside of Japan. The military country of Baron is one of the strongest in the land, with a proud army and a majestic air force known as the Red Wings. But, while their armies are kind and loyal, the recent actions of the King are anything but. The young Captain of the Red Wings, Cecil, is ordered to steal a crystal from a village of innocent magicians, and when he questions the actions of his King, Cecil is immediately thrown out of the country and sent off to kill strange monsters. Little does he realize the price the King's actions will pay, and what the true secret of the crystals, and their powers, truly is... This is the first Final Fantasy game that introduced the famous ATB (active-time battle) system: during the battles, you have a time indicator for each party member that tells you when this character is able to act. If it takes you too long to select a command for this character, the enemy will act without waiting for your turn. The game abandons the job system that was implemented in the first and the third game in favor of pre-set character classes (paladin, white mage, ninja, etc.) assigned to each party member. The PlayStation version adds a new rendered intro and ending.
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Final Fantasy IV Advance (J) |
Publisher: Nintendo of America Inc.
Year: 12 Dez 2005
This is the fourth entry in the Final Fantasy series. It was known as Final Fantasy II internationally, because the second and third games were never released outside of Japan. The military country of Baron is one of the strongest in the land, with a proud army and a majestic air force known as the Red Wings. But, while their armies are kind and loyal, the recent actions of the King are anything but. The young Captain of the Red Wings, Cecil, is ordered to steal a crystal from a village of innocent magicians, and when he questions the actions of his King, Cecil is immediately thrown out of the country and sent off to kill strange monsters. Little does he realize the price the King's actions will pay, and what the true secret of the crystals, and their powers, truly is... This is the first Final Fantasy game that introduced the famous ATB (active-time battle) system: during the battles, you have a time indicator for each party member that tells you when this character is able to act. If it takes you too long to select a command for this character, the enemy will act without waiting for your turn. The game abandons the job system that was implemented in the first and the third game in favor of pre-set character classes (paladin, white mage, ninja, etc.) assigned to each party member. The PlayStation version adds a new rendered intro and ending.
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Final Fantasy IV Advance (E) (M5) |
Genre: Role-Playing (RPG)
Publisher: Nintendo of America Inc.
Year: 12 Dez 2005
This is the fourth entry in the Final Fantasy series. It was known as Final Fantasy II internationally, because the second and third games were never released outside of Japan. The military country of Baron is one of the strongest in the land, with a proud army and a majestic air force known as the Red Wings. But, while their armies are kind and loyal, the recent actions of the King are anything but. The young Captain of the Red Wings, Cecil, is ordered to steal a crystal from a village of innocent magicians, and when he questions the actions of his King, Cecil is immediately thrown out of the country and sent off to kill strange monsters. Little does he realize the price the King's actions will pay, and what the true secret of the crystals, and their powers, truly is... This is the first Final Fantasy game that introduced the famous ATB (active-time battle) system: during the battles, you have a time indicator for each party member that tells you when this character is able to act. If it takes you too long to select a command for this character, the enemy will act without waiting for your turn. The game abandons the job system that was implemented in the first and the third game in favor of pre-set character classes (paladin, white mage, ninja, etc.) assigned to each party member. The PlayStation version adds a new rendered intro and ending.
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Final Fantasy I - II Advance (J) (v1.1) |
Genre: Role-Playing (RPG)
Publisher: Nintendo Co., Ltd.
Year: 29 Jul 2004
The two titles that began the Final Fantasy Adventure return in an updated and improved portable form. Both titles feature updated visuals from its original NES origins and an improved translation of the story, filling in certain plot holes previously untold in other re-releases. As with other Final Fantasy titles, players take on the role of a hero out to save the kingdom. Using a vast collection of spells and potions, and with a team of players to aid in the quest, players will travel across the kingdom fighting a range of evil characters and gaining experience to increase strength and magic abilities. Adding to the compilation package are additional dungeons, including the Soul of Chaos, familiar enemies and heroes from other Final Fantasy titles and the Soul of Rebirth storyarc, that adds a further 20% of game time.
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Famista Advance (J) |
Genre: Action
Publisher: Midway Home Entertainment, Inc.
Year: 19 Nov 2002
Mortal Kombat: Deadly Alliance is the first Mortal Kombat outing on the next-gen systems. Returning from past games are all your favorite fighters, and a host of new ones. Johnny Cage, Scorpion, Sub-Zero, Raiden, joined by such newcomers as Muerte and Quan Chi. Each character has their own specific fatalities. New to DA is a completely revamped fight engine. The graphics are in full 3D and feature somewhat interactive environments. Each character now has different fighting stances, allowing them to be in an offensive stance or a fatality stance. DA has over 600 unlockable extras, that are opened by earning "koins" that unlock "koffins". The game also comes packaged with bonus material, such as the "making of Deadly Alliance" and "the history of Mortal Kombat".
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Family Tennis Advance (J) |
Genre: Role-Playing (RPG) , Sports
Publisher: Nintendo Co., Ltd.
Year: 13 Sep 2005
Mario Tennis Power Tour is the portable sibling of Mario Power Tennis on the GameCube. Aside from the standard spins, drop shots, lobs, and smashes available in a standard game of tennis, Power Tour adds power shots into the mix. Offensive power shots can be used to end a long-rally in your favor, while defensive power shots can help you make an impossible save. Following in the footsteps of other portable Mario Sports titles, Power Tour adds a bit of RPG-like features into the mix of standard tennis action. Story mode has you guide either one of the rookie players, Max or Tina, through the ranks of competitors in the academy on their way to the Island Open Championships. Winning matches against opponents in the academy rewards you with points you can use to raise your stats. Matches can either be in one-on-one Singles matches, or you can team up with an AI-controlled partner in Doubles. In between matches you are also given the opportunity to explore the academy and participate in training courts and several mini-games, such as weight-lifting, to further build up your stats. Exhibition modes are also available for quick pick-up-and-play gameplay. Multiplayer modes include Singles and Doubles matches where you can choose from the stock cast of characters or you can also opt to use your powered up characters from the Story mode against each other.
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